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ZeniMax Media, Inc. Animation Engineer in Hunt Valley, Maryland

ZeniMax Online Studios is looking for an Animation Engineer to develop a robust in-game animation system in our new engine for the studio’s next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.

  • Deep knowledge of real-time animation systems.

  • Experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions

  • Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)

  • Self-motivated and energetic team player with a strong work ethic and cooperative attitude

  • Enjoys working daily with animators and technical artists to help craft solutions to complex problems

  • 3+ years game industry software development experience

  • Robust programming skills/experience in C++

  • Excellent 3D math skills

  • Ability to write clear, maintainable, portable code

  • Strong technical knowledge of Xbox One, PlayStation 4 and PC

  • Experience with animation systems in network games

  • Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming

  • Degree in Computer Science or equivalent work experience

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Job ID: 2019-1346

External Company Name: ZeniMax Media Inc.

External Company URL:

Street: 200 International Circle