ZeniMax Media, Inc. Animation Engineer in Hunt Valley, Maryland
ZeniMax Online Studios is looking for an Animation Engineer to develop a robust in-game animation system in our new engine for the studio’s next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers. You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.
Deep knowledge of real-time animation systems.
Experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions
Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)
Self-motivated and energetic team player with a strong work ethic and cooperative attitude
Enjoys working daily with animators and technical artists to help craft solutions to complex problems
3+ years game industry software development experience
Robust programming skills/experience in C++
Excellent 3D math skills
Ability to write clear, maintainable, portable code
Strong technical knowledge of Xbox One, PlayStation 4 and PC
Experience with animation systems in network games
Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming
Degree in Computer Science or equivalent work experience
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Job ID: 2019-1346
External Company Name: ZeniMax Media Inc.
External Company URL: https://www.zenimax.com
Street: 200 International Circle